Target Malaria, a not-for-profit research consortium, has recently unveiled an innovative educational video game called “Target Malaria: The Game”. This interactive tool, available for free in both French and English on Itch.io, allows players to immerse themselves in the role of a lab technician specializing in the genetic modification of mosquitoes. The game serves as an engaging introduction to molecular biology, enabling players of all ages and backgrounds to explore the potential of genetically modified mosquitoes in combatting malaria.
Developed in collaboration with independent game developer Michael Marston, “Target Malaria: The Game” is designed to run seamlessly on both gaming PCs and low-spec systems, making it accessible even in low connectivity environments. The game currently features two modules that demand speed and precision from players, with points awarded for accuracy. In the “Microinjection” module, players simulate injecting a DNA solution into mosquito embryos, while in the “Transgenic Screening” module, players are tasked with sorting fluorescent, genetically modified mosquito larvae.
Louise Marston, Senior Lab Technician at Imperial College London and scientific advisor for the game’s development, explains, “The game’s setting simulates Target Malaria’s lab at Imperial College London, offering a realistic insight into the scientific principles and techniques of molecular biology.” The game has already been showcased at science events in the United Kingdom, sparking meaningful conversations about the research conducted by Target Malaria. Morgane Danielou, Head of Global Communications at Target Malaria, expresses excitement about making the game available to the public, emphasizing its potential for engaging video game enthusiasts, tech lovers, and science students in learning more about malaria and its impact on African communities.
“Target Malaria: The Game” can also serve as a valuable training tool for laboratories involved in genetic modification of mosquitoes. By leveraging this interactive platform, Target Malaria aims to democratize its research and technology, making it accessible to a wider audience. As a part of its mission to develop cost-effective and sustainable genetic technologies like gene drive to complement existing malaria interventions, Target Malaria has prioritized stakeholder engagement. Over the years, the consortium has created various science communication tools, including the card game “Mozzie Drive,” the sonification “Swarm” developed with British composer Jamie Perera, and interactive theatre performances in Burkina Faso to explain the project’s purpose and phases.
To download “Target Malaria: The Game,” visit the game’s page on Itch.io and follow the instructions provided. For more information about Target Malaria and its research initiatives, visit www.targetmalaria.org. Stay updated on Target Malaria’s activities by following them on Facebook, Twitter, LinkedIn, and YouTube.
In conclusion, “Target Malaria: The Game” represents a cutting-edge approach to educating and engaging audiences on the potential of genetically modified mosquitoes in the fight against malaria. Through gamification, Target Malaria aims to raise awareness, foster learning, and empower individuals to contribute to a malaria-free world.